MANIFESTO & GLOSSARY
- Inclusive and equitable online education
- Open and positive learning environments
- Interactive and engaging pedagogy
- Transformative and imaginative design curricula
- Empowering virtual classrooms
- Collaborative learning and design teaching
- Software and tools enabling meaningful learning experiences
- Respect and care for all students and instructors
Connectivity - creativity - co-creation
What do we mean when we say...
Asynchronous Learning. Learning that takes place through content available online for students to access when it best suits their schedules.
Blended Learning. Course delivery that uses in-person and online methods to engage students.
Classroom. A space for teaching and learning. A classroom can be both a physical room or a shared digital learning place.
Digital Disparity. Differences in individuals access to digital information and relevant technologies for learning due to geographic location and/or socioeconomic factors such as income level, race, gender etc.
Digital Literacy. An individual's ability to use digital information and relevant technologies for learning.
Distance Education. Students studying at their own pace without face-to-face contact with an instructor.
Emergency Instruction. An alternate teaching delivery model implemented in times of crisis - a temporary solution in a serious, unexpected and dangerous situation requiring immediate action.
Experiential Learning. Learning that takes place through experience, action, and critical reflection: 'learning-by-doing'.
Higher Education. Tertiary (or post-secondary) education leading to an award of an academic degree.
Inclusive Practice. The possibility to participate and succeed for all students.
Interactive. Activities that invite students to participate and contribute.
Netiquette. Accepted social behaviours for ethical conduct and politeness in online communication, and digital teaching and learning.
Online. Connected to another computer or to a digital network (the Internet).
Online Education. Any kind of learning that takes place online, via computer/the Internet.
Pedagogy. The method and practice of teaching or, more generally, the knowledge and skills utilized in a classroom context.
Physical Distancing. The requirement for students to maintain a safe distance (6 feet, 2 meters) to avoid catching or spreading Covid-19.
Remote Learning. Scheduled instruction whereby the activities happen away from the physical site of a provider. Usually students use digital means to engage with programme content. Transition to remote delivery is often done in response to crises as it happened with the COVID-19 pandemic.
SAPL. The School of Architecture, Planning and Landscape at the University of Calgary, Canada. The 'home' of TALON.
Synchronous Learning. Learning that takes place with students engaging with tasks/materials in 'real' time.
Tools. Software, apps and online platforms that help keep the online classroom engaging, inclusive and interactive.
Virtual Classroom. A learning environment in which students engage with course materials online, both synchronous and asynchronous.
The TALON Manifesto & The TALON Glossary were produced by TALON and are shared under the Creative Commons Attribution 4.0 International License.
TALON (2020). TALON Manifesto. Available at: https://taloncloud.ca/Manifesto
TALON (2020). TALON Glossary. Available at: https://taloncloud.ca/Glossary