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UNCOMPUTABLE: PLAY AND POLITICS IN THE LONG DIGITAL AGE


What is it?

A journey through the uncomputable remains of computer history.


Who is it for?

Anyone can benefit from reading this book.


What can it do?

Narrating some lesser known episodes from the deep history of digital machines, Alexander Galloway explains the technology that drives the world today, and the fascinating people who brought these machines to life. With an eye to both the computable and the uncomputable, Galloway shows how computation emerges or fails to emerge, how the digital thrives but also atrophies, how networks interconnect while also fray and fall apart. By re-building obsolete technology using today’s software, the past comes to light in new ways, from intricate algebraic patterns woven on a hand loom, to striking artificial-life simulations, to war games and back boxes.








Galloway, A. (2021). Uncomputable: Play and politics in the long digital age. Verso.